Client software is included on iOS 3.0 and later and computers with Safari 4.0 or later installed. The client software is responsible for determining the appropriate media to request, downloading those resources, and then reassembling them so that the media can be presented to the user in a continuous stream. For large-scale distribution, edge networks or other content delivery networks can also be used. They are responsible for accepting client requests and delivering prepared media and associated resources to the client. The distribution component consists of standard web servers. The server component is responsible for taking input streams of media and encoding them digitally, encapsulating them in a format suitable for delivery, and preparing the encapsulated media for distribution. Overview Conceptually, HTTP Live Streaming consists of three parts: the server component, the distribution component, and the client software. HTTP Streaming Architecture HTTP Live Streaming allows you to send live or prerecorded audio and video, with support for encryption and authentication, from an ordinary web server to any device running iOS 3.0 or later (including iPad and Apple TV), or any computer with Safari 4.0 or later installed.
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December 2022
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